Litany is a modifier-exclusive entity in the Roblox survival-horror game Grace (developed by The Fartering Few) that punishes players for standing upright. When Litany appears on your screen, you must crouch or slide whenever one of its eyes opens, or your character will suffer instant decapitation. Unlike Dozer, which forces you to come to a complete stop, Litany allows continuous forward movement as long as you keep your posture low.
Understanding Litany's attack cycles, modifier interactions, and domain mechanics in Sinrow is essential for maintaining momentum during high-speed runs.
Litany Appearance and Attack Behavior
Litany resembles a floating black-and-white orb surrounded by jagged, dripping tendrils and multiple forward-facing eyes with white pupils and black sclera. The official survival note for the entity sums up the core counterplay in one sentence: "don’t keep your head high when it looks."
In standard runs where Litany is enabled, the encounter follows a strict timing loop:
- Spawn Interval: Litany spawns every 21 rooms, beginning at room 28.
- Warning Phase: Upon spawning, Litany remains passively on your screen for 3 seconds before initiating an attack.
- Eye Opening Sequence: Litany flashes red and takes 1 second to open an individual eye.
- Active Danger Window: Once an eye is fully open, it remains open for less than a second before snapping shut.
- Lethal Condition: If you are not actively crouching or sliding while an eye is open, you die instantly. Decapitation removes your character's head with a gory blood spray and a censor block.
- Despawn: Litany repeats this cycle until every eye on its body has opened and closed, after which it despawns.
Because sliding counts as a low posture, advanced players do not need to slow down when encountering Litany. You can chain continuous slides through doorways while Litany cycles through its gaze, keeping your timer moving without taking damage.
Litany Modifiers and Associated Traits
In normal gameplay, Litany does not appear naturally unless activated through Saferoom modifier votes, custom lobby settings, or specific player traits.
Modifiers
- My Many Eyes (+15% XP): The primary modifier required for Litany to spawn during a run.
- Further Perspective (+4% XP per stack, up to 10 stacks): Requires My Many Eyes. Each stack gives Litany 3 additional eyes. At maximum stacks (10 stacks), Litany features 33 eyes, drastically extending the duration of its encounter and forcing players to maintain prolonged sliding or crouching sequences.
Shift and Bound Traits
Litany interacts directly with several traits introduced in the game's progression system:
- Humble (Shift Trait): Replaces every Dozer encounter with a 2-eyed, desaturated mint-green Litany. Many players favor this trait in high-difficulty setups because dealing with a low-eye Litany while sliding is far less disruptive to run speed than stopping in place for Dozer.
- Folo (Bound Trait): Causes a distinct red variant of Litany to spawn during runs.
- Litany's Bound Trait (Omni Trait): Adds Litany as an active hazard in exchange for building the player's Love meter upon handling encounters. Community testing generally places Litany's bound trait in B-tier due to reasonable Love payout and predictable handling.
Game Mode Variants: REPRIEVE, MAYHEM, and rOT
Litany appears outside of standard rooms in several of Grace's alternate game modes, each altering how you engage with it:
REPRIEVE Mode
In the single-player REPRIEVE mode, entities can be parried rather than just evaded. Litany is widely considered one of the best entities to select when choosing floor hazards:
- Each opening eye represents an independent attack that can be parried the moment it opens.
- Successfully parrying an eye seals it shut and causes it to bleed.
- Parrying all of Litany's eyes in sequence causes the entity to explode into black mist.
- Successfully parrying Litany provides substantial score boosts without halting player momentum, making it far more forgiving than entities like Dozer or Epik Duck.
MAYHEM Mode
Litany can appear as a random modifier hazard in MAYHEM mode. Because rooms in MAYHEM are longer and the overarching timer is shortened to 1 minute and 45 seconds, surviving Litany via continuous slide-jumping is critical to avoid being caught by Shame when time expires.
Litany's Domain: Sinrow Walkthrough
In the WOED game mode or through the 4th bunker in a standard run, players can enter Sinrow, Litany's dedicated boss domain. Sinrow is an execution-themed gauntlet set across a concrete bridge above an endless ocean.
Domain Rules and Health
When entering Sinrow, all standard inventory items are stripped. Your character is fitted with a facial shackle containing five knives representing 5 Hit Points (HP). Receiving damage activates a knife; after five infractions, the shackle snaps your neck and decapitates you.
Damage is taken from:
- Touching pink energy beams.
- Falling off the platforms into the water below.
- Disobeying directional jump commands given by God during Stage 1.
Stage-by-Stage Progression
- Stage 1 (The Chase & Commands): A horde of headless entities called Guilles relentlessly pursues you from behind. If they catch you, they kill you instantly; when they draw near, the word FASTER appears across the screen. You must sprint forward while following on-screen divine instructions that alternate between "DON'T JUMP" and three consecutive "JUMP!" calls.
- Unlocking Barricades: Heavy gates block the path. You must collect glowing yellow crystals placed along the platform sides to open each mechanism. Skipping over gates using movement abilities triggers an unflashable, high-speed Rue as an anti-cheat mechanism, which quickly results in a run wipe.
- Stage 2 (Active Litany): Beginning after the 7th gate, the pink laser beams lose their visible hitbox markers, and Litany itself begins actively spawning overhead to execute eye-opening attacks while you navigate obstacles and outpace the Guilles.
- Final Stretch: The path narrows significantly toward a cross-shaped platform. Reaching the end triggers a scene where the pursuing Guilles are crushed beneath a falling stone pillar, clearing the domain with the victory screen proclaiming AGAPE: VICTORY OF LOVE.
MAX Severity Variations
At Severity 10 (Max Severity), Sinrow's aesthetic shifts to a purple palette. The Guilles move noticeably faster, and an unkillable variant of Fool spawns on the path. Players are provided a Flashlight to manage the entity while maintaining forward speed.
Associated Badges and Achievements
Surviving and mastering Litany across various modes unlocks several official Grace badges:
| Badge Name | Unlock Requirement | Applicable Mode |
|---|---|---|
| my many eyes | Survive an encounter with Litany for the first time. | Grace (Standard) |
| Stretcher Joyride | Start sliding during Litany's appearance and do not stop sliding until it despawns. | Grace (Standard) |
| I'LL DO MY OWN THING. | Successfully parry all 3 of Litany's eyes in a single encounter. | REPRIEVE |
| IDDY YET | Have Dozer, Kookoo, and Litany active on your screen simultaneously. | Grace (Modifiers) |
| IN GOES LIGHT | Survive one of every entity in MAYHEM without dying. | MAYHEM |
| MY HEAD | Clear Sinrow (Litany's Domain) with an A rank or above. | WOED / Domains |
| AND... CUT! | Complete Sinrow with a P rank. | WOED / Domains |
| MASSACRE MARCH | Defeat Sinrow at maximum Severity. | WOED / Domains |
| BRAZEN BULL | Defeat Sinrow with both maximum Severity and a P rank. | WOED / Domains |
Frequently Asked Questions
Can you move while Litany attacks?
Yes. Unlike Dozer, which requires you to stop moving and crouch, Litany only checks your stance height. You can move freely, crouch-walk, or slide at full speed as long as you do not stand upright while an eye is open.
How do you get the Stretcher Joyride badge?
To earn Stretcher Joyride, initiate a slide the moment Litany spawns on your screen and maintain that slide continuously until Litany finishes all eye cycles and despawns. Using staircases or rooms with downward slopes can help sustain slide momentum throughout the encounter.
What happens if you skip gates in Sinrow?
If you bypass the locked barricades in Sinrow using aerial movement traits rather than picking up the yellow crystals to open them, a buffed version of Rue spawns immediately behind you. This Rue moves at extreme speeds and cannot be flashed away, effectively ending your run.
Why do some players prefer the Humble trait over base Dozer?
The Humble Shift Trait replaces Dozer encounters with a 2-eyed version of Litany. Because Dozer forces players to stop dead in their tracks to avoid death, replacing it with an entity that can be completely bypassed by sliding allows speedrunners to maintain velocity and clear rooms faster.












