The best traits in Grace on Roblox (developed by The Fartering Few) are Rosary Ring, Pedal, Fist of Steel, and the Self-Restrained Shift trait. Following major balance passes in the Soul Over Body update, the meta shifted away from relying purely on 10-Point Crampons toward high-velocity air-momentum traits, entity-clearing Shift traits, and passive speed boosters like Goober Cookie.
Because Grace features 41 unlockable traits split into Regular, OMNI, Bound, and Shift types, choosing the right loadout determines how easily you maintain speed, bypass rooms, and survive lethal entity encounters.
Grace Best Traits Tier List
The following rankings reflect trait performance observed in high-level runs and community tier rankings following the Soul Over Body balance adjustments.
| Trait | Category | Primary Effects | Ranking |
|---|---|---|---|
| Rosary Ring | Regular | Grants a strong speed boost every 10th crouch; stackable before entering rooms | S Tier |
| Pedal | Regular | +20% slide speed while airborne; -20% slide speed while grounded | S Tier |
| Fist of Steel | Regular | +1,000 airborne slide turn speed (-70% base slide speed, net +300% in air); breaks blast doors | S Tier |
| Self-Restrained | Shift (OMNI) | Replaces all Slight encounters with Ire; boosts player speed upon encounter | S Tier |
| Elkman Bound Trait | Bound (OMNI) | Bound Elkman haunts you; gives a massive Love refill and speed boost when flashed | S Tier |
| Goober Cookie | OMNI / Regular | Grants a team speed boost and Love whenever any door opens; adds screen Goobers | A Tier |
| Teddy Teddy | Regular | Freezes Slight and Heed while you are airborne; they move faster when you touch ground | A Tier |
| Stonecold | Shift (OMNI) | Denies Sorrow attacks completely at the cost of consuming all stored Love | A Tier |
| Synth Sense | OMNI | Grants outline ESP through walls for major entities (Slide, Heed, Carnation, etc.) | A Tier |
| Steel-Toed | Regular / OMNI | Slide through doors to kick them open for a speed boost; cannot open doors normally | B Tier |
| Fractured Divinity | Regular | Charges 4 meters; triggering grants temporary hyper-speed at the cost of base stats | B Tier |
| 10-Point Crampons | Regular | Grants 4 wall kicks; airborne gravity now scales up over time (Slide Bounce removed) | C Tier |
| Honk | Regular | Boosts slide speed, but every 4th slide is inverted backward | C Tier |
| Cog | OMNI | Increases breaker/socket plug interaction range, but hides socket when plug is held | D Tier |
| Domehead | Regular | Instant slide turns into walls with a bonk speed boost, but base turn speed is reduced | D Tier |
| Propeller Cap | Regular | Grants an erratic single wall-kick launch with unpredictable aerial control | F Tier |
Top-Tier Meta Traits Explained
1. Rosary Ring
Rosary Ring remains one of the strongest acceleration tools in Grace. Every tenth crouch grants a burst of speed. Runners frequently pre-charge crouches inside saferooms before stepping onto pressure plates or beginning room sequences. While the Soul Over Body update added a meter cap to prevent infinite stacking exploits, community runners confirm that chaining 10 to 20 crouches still launches your character forward at maximum room-clearing velocity.
2. Pedal
Pedal is tailored specifically for players who maintain airborne momentum through power sliding, crimping, and wall darting. The trait grants a flat 20% slide speed increase whenever you are off the ground, balanced by a 20% penalty if you slide along flat floors. Because advanced movement revolves around staying airborne and B-hopping off geometry, skilled runners treat the ground penalty as negligible.
3. Fist of Steel
Formerly a niche perk used only for breaking lever blast doors every 30 rooms, Fist of Steel received a major rework in the Soul Over Body update called Air Flow. While it imposes an overall 70% slide speed penalty, it grants a massive 1,000 point slide turn speed multiplier in mid-air. This yields a net 300% airborne turn responsiveness, giving players complete omnidirectional steering during high-speed room skips.
4. Self-Restrained (Shift Trait)
Shift traits replace hazardous base-game hazards with manageable alternatives. Self-Restrained swaps all Slight encounters for Ire. Slight normally forces players into careful micro-adjustments, whereas Ire can be dodged or cleared with minimal slowdown while rewarding bonus Love. Since it functions as an OMNI trait, you can equip it without occupying standard regular trait slots once unlocked.
5. Elkman Bound Trait
Bound traits summon specific entity variants that pursue you during a run. Flashing or resolving the bound Elkman requires very little effort compared to complex hazards, and doing so immediately grants a substantial Love boost to fuel abilities and speed buffs.
Understanding Trait Types and Progression
According to the official Grace Wiki, unlocking all 41 traits requires Trait Charms, which the game awards every 30 player levels (each charm unlocks 2 traits). The system divides abilities across four functional archetypes:
- Regular Traits: Standard modifications that alter movement physics, wall-kick mechanics, or room interactions. Most carry two positive perks balanced by one negative penalty.
- OMNI Traits: Flexible utility traits. Every 50 player levels, your loadout gains an extra OMNI slot, allowing you to equip these perks above the standard 3-trait loadout cap.
- Bound Traits: Entity-linked modifiers that cause a specific monster to haunt your run. Clearing or warding off the entity triggers a "Spread the Love" team-wide speed burst. In the Soul Over Body update, Bound traits were classified under the OMNI category.
- Shift Traits: Sub-variants of OMNI traits that swap out base-game monsters (such as Slight or Sorrow) for alternative entities or defensive trade-offs like Stonecold.
Recommended Trait Loadouts
Different game modes—such as standard survival, No Major Glitches (NMG) speedruns, and casual leveling—call for distinct trait combinations.
The High-Speed Aerial Loadout (Advanced Runners)
- Regular Slot 1: Pedal
- Regular Slot 2: Fist of Steel
- Regular Slot 3: Rosary Ring (or Teddy Teddy for safety)
- OMNI Slot: Goober Cookie
- Shift / Bound Slot: Self-Restrained
This loadout centers on airborne velocity. Use Rosary Ring out of saferooms to build initial momentum, crimp into doors or ramps to enter the air, and leverage Pedal's 20% airborne speed buff. Fist of Steel provides the mid-air steering required to guide high-velocity slides through tight door frames.
The Beginner Survival Build
- Regular Slot 1: Teddy Teddy
- Regular Slot 2: 10-Point Crampons
- Regular Slot 3: Steel-Toed
- OMNI Slot: Goober Cookie
- Shift / Bound Slot: Self-Restrained or Stonecold
For newer players struggling with entity timings, Teddy Teddy neutralizes Slight and Heed whenever you jump or wall-kick. While 10-Point Crampons received a heavy nerf that increases gravity during extended flight, having four total wall kicks instead of two gives beginners an essential safety net for recovering from missed jumps and scaling tall rooms.
Notable Trait Nerfs and Reworks
Players returning from earlier versions of Grace should note several critical balance changes documented by community speedrunners:
- 10-Point Crampons Fall from S Tier: In earlier versions, Crampons allowed players to slide into walls without held items to trigger an explosive vertical slide-bounce. This bounce was removed entirely. Furthermore, your character's gravity now increases the longer you stay in the air, making endless wall-kick gliding significantly harder.
- Cog Rework: Cog previously spawned the Kookoo entity on a five-second timer. Kookoo was separated into its own Bound trait (Terlesis), and Cog now makes breaker sockets invisible whenever a plug is stored in your pocket. Because competitive runners skip breaker rooms entirely using wall scaling, Cog has fallen to D tier.
- Multiplayer Stacking Limits: The game's data confirms that certain Spread the Love passive effects do not stack if multiple players run them simultaneously. Non-stacking traits include Cog, Domehead, Fist of Steel, Goober Cookie, Honk, and Rosary Ring.
Frequently Asked Questions
How many traits are currently in Grace on Roblox?
The Grace Wiki documents 41 total traits following the Soul Over Body update. Players unlock them in pairs using Trait Charms earned every 30 account levels.
Why are 10-Point Crampons rated lower now?
10-Point Crampons had their item-free slide-bounce mechanic removed, and developers added an airborne gravity-scaling debuff. While they still provide four wall kicks, the added weight prevents the prolonged room-skipping lines possible in earlier updates.
How do you unlock extra OMNI trait slots?
You earn one additional OMNI trait slot every 50 player levels. These slots allow you to equip designated OMNI, Bound, and Shift traits beyond the baseline trait limit.
What is the safest trait for dealing with Slight and Heed?
Teddy Teddy is the most reliable option among regular traits because it prevents Slight and Heed from moving while you are in the air. For a permanent entity removal, equipping the Self-Restrained Shift trait replaces Slight with Ire across your entire run.












